Version 1.2 is out and ready!
First "bigger than just a handful of bugfixes" update for Nuke-Z!
This update is mainly focused on quality of life updates that give the game a better feel than previous versions, but it also comes with a few new tricks up it's sleeve to up the zombie-killing game
Perks are the main feature of this update, basic, classic and recognizeable by everyone, I'll try to come up with some unique names for them sometime in the future, it is not easy.
As I mentioned in the previous devlog, I want to make a new map, add new weapons and a weapon upgrade system, however due to my current ongoing studies development will take a small break for the time being, I still wanted to get these few updates out the window before I really had to immerse myself in my studies
I hope everyone enjoys this update, and if not, please feel free to share your concerns It'd be of great help (I have no QA Testers so everything is up to my personal preference as of right now!)
If you notice any bugs while playing, please let me know.
QoL update with added features
-Added recoil and spread systems to all weapons
-Added weapon sway to all weapons
-Tweaked enemy AI and redone animations
-Minor balance changes
-3 new perks (Quick revive, Juggernog and Speed Cola)
- Quick revive: Upon death, revive after a few seconds of being down, loses all perks
- Juggernog: Increased health
- Speed Cola: Reload faster
-Fixed relation between M&KB and Controller sensitivity
Files
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Nuke-Z
Zombie survival game in an abandoned nuclear power plant.
Status | Released |
Author | Taranis Games |
Genre | Shooter, Action, Survival |
Tags | 3D, First-Person, Horror, Retro, Singleplayer, Unity, Zombies |
More posts
- Version 1.2 ready for playtesting31 days ago
- Bug fixing (Again) and (potential) future featuresMay 24, 2024
- Bug fixing hotfixMar 23, 2024
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